本书是电子竞技运动与管理丛书之一,是国家新兴行业人才培养系列教材之一。全书共8章,包括 General Introduction to Electronic Sports(E-sports)、Classical E-sports Industry、E-sports Events/Global Championship、Other Forms of E-sports、Mid-term Activities and Projects、International Travel and Communication、General Business Skills、Final Activities and Projects。
本书既可作为电子竞技运动与管理专业课程教材,也可作为相关从业人员参考用书。
- 目录
- 前辅文
- Chapter 1: General Introduction to Electronic Sports(E-sports)
- Unit 1: What is E-sports
- Unit 2: News and Comments on E-sports
- Chapter 2: Classical E-sports Industry
- Unit 1: Introductions to Game Operators and Main Projects in E-sports Industry
- Unit 2: Great Clubs
- Chapter 3: E-sports Events/Global Championship
- Unit 1: Invitation Letters and Interviews
- Unit 2: Competitions and Related Rules and Terms
- Chapter 4: Other Forms of E-sports
- Unit 1: Live Streaming and Online-gaming
- Unit 2: Manager, Coach and Media Operation
- Chapter 5: Mid-term Activities and Projects
- Unit 1: E-sports Related Medias
- Unit 2: Communication
- Chapter 6: International Travel and Communication
- Unit 1: Travel Around the World
- Unit 2: Communications with English Speakers
- Chapter 7: General Business Skills
- Unit 1: Business Manners
- Unit 2: How to Write A Decent E-mail
- Chapter 8: Final Activities and Projects
- Unit 1: Group Work
- Unit 2: Be a Reporter